Reference --> Limits

Crossing a cap returns QUOTA_EXCEEDED. There is no automatic paid overage in Layer 1.

LimitValue
maxPlayers in game.json1–16
Manifest tickRate1–30
Realtime snapshot publishFixed rate. Default ceiling 30 Hz, cap 100 Hz. The 12 Hz floor applies only with adaptiveRate on
Realtime inputPaced by inputHz
Allowlist entries10
Synchronized message16,384 bytes
Protocol numbersFinite safe integers

Free is 2 stored games, 1 playable link, 100 MiB of builds, two rooms at the same time, four players per room, and host authority only. Loki is 20 stored games, 20 playable links, 500 MiB of builds, eight players per room, and both host and server authority. Loki Pro is unlimited games and links, 2 GiB of builds, 16 players per room, and both authority modes. See Pricing.

Treat PROJECT_SUSPENDED as stop-the-line.